Tabula Rasa receives ship date: October 19

At E3 two years ago the NCSoft booth had fire breathers, a live band, and Tabula Rasa. It was a little hard to get a sense for Richard Garriot's futuristic MMORPG. Luckily, in the time since, Opposable Thumbs has been able to take a look at the game at PAX and take the title for a test drive through the beta. Now we know when the game will be released: October 19. 苏州美睫美甲

"It has been a heck of a journey," said Richard Garriott, the game's executive producer. "The fact that we are getting ready for the final stretch towards launch feels great, but it is also just the beginning. I think we've managed to do something truly unique and I hope that the gaming community likes it as much as we do. Now, I am looking forward to a really fun 'end of beta event' for our incredible testers, and focusing development on new planets and innovations for future expansions of Tabula Rasa."

The standard edition will be $49.99 and be available at retailers and through NCSoft's online store, and the special edition will be available for $69.99. The more expensive version features a special emote, an in-game pet, new armor colors, a coin, maps, and all those fun things that make us want to pay $20 more for our online games.

Now, while we're on this topic, this is something funny I just stumbled upon. Our first gaming writer for Ars Technica, Carl, went to E3 in 2001. There, he heard about a game that was being made by Lord British, aka Richard Garriot. Keep in mind, this was 2001.

Perhaps better known as Lord British, Richard Garriott revealed some details of his new development house, Destination Games. The biggest coup for Destination Games so far is the deal with Korean game company NCsoft to bring Lineage: The Blood Pledge to North America. Lineage is a hugely popular online multiplayer RPG (akin to Everquest), which boasts more than 2 million registered players.

In discussing the future of Destination Games, Garriott made vague comments about a future project called Tabula Rassa (an online RPG), but details were few. One thing is known: it'll be 2.5 years in development, which is just a blink in Duke Nukem Forever years.

I can't even link to it directly, you're going to have to just scroll down in this post. I remember reading that thinking two and a half years sounded like a long time. That was in 2001. We were already making fun of Duke Nukem Forever. Crazy.